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Old Garden Tap (development)

And yet another asset for one of the animated scenes I am building in Blender. It's got a way to go still. As you can see from the title, it's supposed to be an old tap. Got to start with a new one though. Corrosion, damage, oxidation and gunk buildup still needs to be added to the brass. I've started adding patina to the copper pipe. And some of the other degradation to the pipe flange nut. That gives you more of an idea. The wood also needs a bit more physical damage to the mesh. It took around two full days to get to this point. Lots of learning along the way. If I was painting it, it would be well over a week! Blender excites me!